Exiting the lost world of THE WARLORD
Mike Grell’s Warlord has always been one of my all-time favorite comics. It is one of the first series I ever collected, anxiously awaiting each new issue to appear on the spinner rack at my local grocery store, and Grell’s artwork was some of the first that I can remember noticing a distinctive style that made it stand apart from the other comics I was reading.
The story is deceptively simple: in 1969 a US spy plane is shot down over the North Pole, its trajectory taking it through an immense opening leading to the interior of the Earth, which is hollow and has a whole other world on its inner surface. It is a savage world of dinosaurs, magic and adventure, and Travis Morgan, the spy plane’s pilot, takes to it like a fish to water, abandoning any attempts to find a way home almost immediately.
DC first began publishing The Warlord in 1975, when Marvel’s successful Conan comics had spawned hordes of imitators. The Warlord offered readers more than just a Conan clone, however. It had a lush, visually striking setting, a well developed cast of supporting characters, and in Travis Morgan, a hero with a modern point of view who could comment on the fantastic situations using contemporary language that readers could easily understand and relate to.
From the start, Travis Morgan is portrayed as more than just a vanilla hero. While he quickly rises to the challenges of the primitive world he finds himself in, it is clear from the start that he does so more out of a thirst for adventure than any particularly noble need to protect the innocent or do the right thing. In the first storyline he leads a group of slaves to freedom, and even manages to marry the restored queen of the kingdom he frees from a tyrannical sorcerer, but when it comes down to anything resembling actual responsibility, he quickly sneaks off to have more adventures.
The series’ original run lasted for 133 issues over 14 years. The first fifty were written and drawn by series creator Mike Grell, which largely accounts for the consistency of the main character and the distinctive look of the series. Other writers and artists such as Cary Burkett, Dan Jurgens and Michael Fleisher who took on the series after Grell’s departure had a highly developed series and cast of characters to work with. Grell wrote a revival miniseries in 1992 which had a somewhat darker tone, putting the focus squarely on Morgan’s shirking of responsibility and downplaying the high adventure.
The character and setting have made occasional appearances in other DC comics, most memorably in Mike Grell’s 1990s run on Green Arrow. Grell used to get friendly criticism about the fact that the way he drew them, Travis Morgan and Oliver Queen looked very similar, so when the Warlord wanders into Green Arrow’s home town, he is mistaken for the emerald archer and constantly attacked by Green Arrow’s enemies.
After an extremely ill conceived and poorly received reboot attempt in 2006, Mike Grell returned to the series in 2009 to tell the story he had always wanted to finish the series on, that of Travis Morgan’s death and succession as Warlord by his son Joshua, who he believed he had been forced to kill years ago. Grell alternated art duties with Joe Prado and Chad Hardin, and while it was nice to see Mike Grell draw his characters again, there is a roughness to his artwork that may be a telling testament to Vince Colletta and the other inkers he had on the original series.
Issue 16, published this week, is the current series’ final issue, and while according to Grell and DC it is a planned ending rather than a cancellation, it still feels abrupt and rushed, as Morgan’s son races to prevent an alien invasion of the interior world while also warning the people on the surface of what’s coming.
The Warlord’s appearances in other media have been scarce. A line of toys based on some of the series’ characters was released in 1981, no doubt intended to compete with the very successful Masters of the Universe line. Morgan’s only on-screen appearance so far has been in the Justice League Unlimited episode “Chaos at the Earth’s Core” (which sadly did not also feature Green Arrow).
To my knowledge, no serious thought has ever been given to a Warlord film or TV series, not even during the 1980s fantasy film boom brought on by Conan the Barbarian, or the slew of 1990s syndicated TV series inspired by Hercules and Xena, Warrior Princess. This is probably just as well given DC’s poor track record with translating their more obscure characters to the screen (see Constantine or Jonah Hex, or better yet, don’t). But if the upcoming Conan and Thor films are successful, Hollywood may give Warlord another look. Hopefully they’ll recognize what made the series different, rather than what made it the same.
– Jefferson Powers
Categories: Reviews Tags: comics, mike grell, warlord
Superman walking
I find J. Michael Straczynski to be a very frustrating writer. If his work was merely bad or uninteresting it would be easy to dismiss him, but unfortunately he is a good writer who frequently comes up with fascinating ideas for the comics he writes. The central premise of his Supreme Power series from 2004, that no one could wield the power of a Superman, Wonder Woman or even Batman without being hopelessly insane, had been touched on before, but never with quite the intensity or attention to realistic historical detail. The problem with Supreme Power, and with most of the series that Straczynski writes, was that he never really finished it, he just let it fizzle out.
Even more disappointing than Supreme Power was the Thor relaunch in 2007. It had a wonderful premise that followed on perfectly from the destruction of Asgard in the previous Thor series, with Thor seeking his fellow Asgardians who had been reincarnated in the forms of mortals and scattered across the world, and establishing a new Asgard in, of all places, Oklahoma. It was a great set up for a series, and the new Asgard’s small town Oklahoma neighbors provided some much needed comedy relief for the traditionally humorless series. But Straczynski seemed to get bored with the whole thing pretty quickly, and he rushed through the search for the Asgardians, then fell back on the same old tired “what’s devious old Loki up to now” plots that have plagued the book for years.
Don’t even get me started on The Twelve, a proposed 12 issue miniseries about Marvel’s forgotten 1950s characters, which never made it past issue 8.
So it was with great irritation that I read that Straczynski would be taking over writing on Superman, one of my favorite ongoing superhero books. I decided that I would have none of it, I wouldn’t set myself up for disappointment again. He was starting with issue 701, so I would end my collection with issue 700, a nice round number. Unfortunately for my plan, Straczynski’s story actually started at the end of issue 700, and in spite of myself I was intrigued enough to want to read on. I read issue 701 with every intention of hating it…
But I have to admit, it was one of the more enjoyable Superman comics I’ve read in quite some time.
The story starts with Superman deciding that he spends too much time up in the sky, that he’s lost touch with the regular people that he’s dedicated his life to protecting. For the most part I agree. The “New Krypton” storyline that has consumed the Superman books for the past two years has been epic and ambitious, but it’s also been a bit too much about fighting and conflict between various super beings, which is all too prevalent in most modern superhero comics. I like Superman best when the stories are about him helping people, whether it’s saving them from burning buildings or getting their cats out of trees, and that seems to be the thing Straczynski’s storyline is going to focus on, as Superman decides to forego flying and walk from one end of the country to the other.
The pacing is nice and leisurely, spending time on little incidents of Superman connecting with ordinary life and ordinary people. No other costumed characters appear in the story at all, and other than a very brief appearance by Lois Lane, none of Superman’s regular cast of supporting characters appear either. It’s just scene after scene of Superman using his powers to help people, and it’s very well written. The dialogue is some of the most natural I’ve seen in a Superman book in years, and this is where Straczynski’s vast experience as a film and television writer are on display. The writing is humorous without being resorting to comic relief, and emotional without being sentimental.
Superman says he’s going to walk the length of the country. Given Straczynski’s recent track record, I’m betting he’ll either give up by the time he gets to St. Louis or we’ll jump ahead to his arrival in Alaska. But if he doesn’t, if Straczynski takes his time to explore this idea before jumping to one of the many other great ideas I’m sure he already has for the character, it could be a journey worth sticking around for. I guess we’ll see.
– Jefferson Powers
Categories: Reviews Tags: DC comics, j. michael straczynski, superman
Why isn’t there a TOM STRONG movie yet?
Tom Strong really has it all. A generically heroic main character with a dramatic origin, a love interest that is integral to the story, several appropriately cartoonish villains, and not one but two comic relief sidekicks – a talking gorilla and a stuttering robot. He even has a sensible, yet instantly recognizable costume. Tom Strong seems like an easy mark for a movie, so why hasn’t Hollywood fed it into the meat grinder yet?
For those of you who are unfamiliar, Tom Strong was part of the America’s Best Comics line created by Alan Moore for Wildstorm back in the late 1990s, a line which also included Top Ten, Promethea and The League of Extraordinary Gentlemen. Tom Strong was Moore’s attempt to bring the concept of the superhero back to its pulp roots, and has as much in common with Doc Savage or the Shadow as it does with Superman.
Referred to as a “science-hero,” Tom Strong is raised in a high-gravity chamber and educated by his scientist parents on the fictional island of Attabar Teru until an accident kills his parents and releases him from the chamber as a teenager. He grows up among the natives of the island, and his exposure to a local root combined with his time spent in the gravity chamber results in him being nearly perfect physically and mentally, and extremely long lived – although born in 1900, by 2000 he looks to be in his early 40s.
He has adventures throughout the 20th century, fighting Nazis, killer robots and sentient Aztec temples, and frequently travelling in time and visiting alternate realities. He is ably assisted by his wife Dhalua and their daughter Tesla, both natives of Attabar Teru with similarly long lifespans, as well as by Pneuman, a steam powered robot butler, and Solomon, a gorilla who talks like an Oxford science teacher. His recurring villains include Paul Saveen, a classic 1920s sinister stage magician, and Ingrid Weiss, a buxom Nazi obsessed with bearing Tom’s children to jump-start the master race.
The current Tom Strong series, written by frequent Moore collaborator Peter Hogan with artwork by original series co-creator Chris Sprouse, concerns Ingrid Weiss and the son she tricked Tom into fathering, and their plot to change history, creating a world where the Nazis win the war with the help of a race of robots from Atlantis. It’s been done before, but Hogan and Sprouse have so far managed to pull off the story with enough charm that it feels fresh.
The most important thing about the Tom Strong comics is that they are bright, cheery and fun, telling exciting and engaging stories without lapsing into the dark angst that seems to pass for sophistication in many mainstream comics today. The series seems tailor made for a Hollywood summer blockbuster, with its world threatening plots and larger than life characters.
And besides, Alan Moore hasn’t had a reason to complain about Hollywood since last spring’s Watchmen movie…
– Jefferson Powers
Categories: Blog, Reviews Tags: alan moore, chris sprouse, comics to film, tom strong
Action Comics, starring…Lex Luthor?
After several years of closely connected storylines, DC’s various Superman titles are now going in different directions, and perhaps the most dramatic change is that Action Comics, the title that Superman debuted in back in 1938, will now be headlined by none other than Lex Luthor.
When I first heard about it I was intrigued by the idea. Under the right writer Luthor is a fascinating character, and Paul Cornell, a veteran of British television (including the critically acclaimed Doctor Who episodes Human Nature and The Family of Blood) should bring a fresh perspective, and Cornell’s characterization of Luthor is definitely a highlight of the book. While he occasionally lapses into the tired ruthless corporate CEO cliché that has plagued the character since the 1980s, this Luthor has a cocky sparkle to him, and Cornell’s sharp writing makes me believe two important things: that Luthor is A: a genius and B: completely insane.
The story itself is serviceable, picking up where Luthor’s involvement in the Blackest Night storyline left off. His exposure to the orange power ring has left him even more greedy for power than he was before, and so he embarks on a quest to find a way to create his own power ring. He is assisted by the usual corporate toadies, but also with what may end up being one of the more interesting characters in the series: a robot duplicate of Lois Lane, programmed to challenge Luthor, to give him, in his own words, “a viewpoint that’s not entirely about need.”
Of course Luthor follows this explanation of the robot Lois’ purpose with the following statement, which really sums up the tone of the writing: “That will be especially useful when I’m becoming a god in space.” The plot really isn’t all that important, it’s just a vehicle for Luthor’s character.
Paul Cornell seems to have a firm handle on that character, and so far he has avoided the pitfalls that usually befall villain-led books, largely by avoiding having Superman or any other heroes appear in the story at all. This is Lex Luthor’s book, and the story is told squarely from his point of view. In his mind at least, he is the hero.
– Jefferson Powers
Categories: Blog, Reviews Tags: action comics, DC comics, lex luthor, superman
Ah, the reboot. How we love to hate thee.
You know, when I was at the apex of reading comics, there was one reboot that made me stop reading them to the extent that I was. It was Amazing Spider-Man. The editorial staff at Marvel, in all their glorious wisdom, decided that the Peter Parker that we the readers knew and loved for over 200 issues wasn’t Peter at all, but a clone named Ben Reilly. And even though they said “Whoops, we take it back,” the damage was done. I was no longer a faithful reader of your friendly neighborhood Spider-Man. It was a big ol’ fail of a semi-reboot. And they had another one recently after the whole Civil War thing where Spidey revealed himself publically, but Mephisto said “Backsies!” and everything was back to a semi-status quo.
Now, the big kerfluffle and the latest character to get a reboot, is everybody’s favorite superhero born with the concept of female bondage: Wonder Woman. Well, I don’t know much about her tangled timeline, but it sounds like she is due for a reboot. Will the masses flock to the title knowing that they don’t need to know what happened before? Will they alienate all the loyal readers who have been rewarded with sticking with the title through thick and thin? Do those readers even exist anymore? (Note to self…future Superhero Cinema News blog entry comparing the music industry’s CD sales to comic book industry’s subscription sales).
I wish DC the best of luck. They’re not my comic publisher of choice (heck, I buy more Dark Horse titles now than Marvel), but I don’t wish them ill. I don’t necessarily hate thee, but I scoff at their attempt to reboot. You never know.

And here is the new costume to go with the reboot. Less skin, more black leather. May all fanboys drool:
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Thoughts on Syfy’s The Phantom
Overall, I was pleasantly surprised by the new Phantom miniseries on Syfy (hate typing that). Of course I thought it was going to be total garbage based on the trailer, so it didn’t have to do a whole lot to impress me.
What I liked:
I actually like the lead actor, this came as a complete surprise to me
I really liked the love interest, and you know how I feel about love interests in Superhero Movies, but for the Phantom, it’s always been a part of the character
The decision to make Guran female totally works
The interior of the Skull Cave set was very cool
They pretty much kept almost all of the Phantom mythology intact
The animated Historical sequence
The Training sequence
The suit was a pleasant surprise, I hated it less than I expected to
Keeping the trench coat and hat, part of the mythology
What wasn’t as good:
The group that helps the Phantom being an organization and especially having a really stupid name that no one can say or even remember (including me)
Not having the bald guy be Guran, but it makes sense with the ending (I won’t spoil)
Chris’ parents murder being way to close to what I can only call Luke-esque
Not as good as the animated series Phantom 2040, find it on DVD if you can
It was way too long, it probably only needed to be one TV movie, not two.
Both Isabella Rosselini (who has really never been a very good actress) and the Main Bad Guy (whatever his name was) were horribly way over the top, but the ending cures that
The exterior of the Skull cave was totally lame, in huge contrast to the very cool interior
The whole mind control plot was extremely lame, and Flickr gonna sue somebody
(SPOILER) How the hell did the kid get in that tire?
What is up with the whole “fire that won’t burn” scene, it’s a completely realism based film why add that element?
And one mistake that the costume designer made, they would absolutely have to change it for a series, NEVER COVER YOUR LEAD ACTOR’S EYES WITH THE COSTUME!! The full visor was big mistake, let us see his eyes.
Marvel establishes TV division
This story comes to us via The Onion AV Club, one of the best pop culture sites out there.
Marvel establishes TV division, hires Jeph Loeb to run it
Marvel has been putting out good and mediocre animated stuff for many years. Is this an attempt to consolidate all of that into one division? Is this just bureaucratic news? Is there a nugget of actual information in here? I believe so as they mention “live action” shows, which is new to me. I’ve heard of the all the live action Marvel movies that they’ve done and that are on their schedule, but this is a first for TV.
I think that perhaps some of their properties would be better done as live action shows instead of movies. Perhaps Captain America and Wolverine would be better done as TV shows instead of mediocre movies (I’m looking at you Wolverine).
I’m sure the fallout/results of this news won’t be seen for a while as the gears of Hollywood grind slowly. At least the Marvel ones grind faster than DC!
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Jonah Hex film shooting with blanks
It seems to me that so far, movies based on DC Comics properties fall into three broad categories. On one end of the spectrum we have well made films by directors who understand the material, such as Christopher Nolan’s Batman Begins and The Dark Knight or Richard Donner’s Superman the Movie. In the middle, well-intentioned near misses like Superman Returns, V for Vendetta or Zack Snyder’s Watchmen. And on the other end, studio-manufactured disasters like Constantine or the Joel Schumacher Batman films, formula summer “event” movies made by people who are only interested in replicating the success of previous films.
So where does the Jonah Hex film fall on this scale?
The film’s credits read “based on the comic books written by John Albano, illustrated by Tony DeZuniga and published by DC Comics,” and while it’s nice that the filmmakers chose to credit Hex’s original creators, the film bears only a superficial resemblance to the Jonah Hex comics of the 1970s and ‘80s. It is much closer in tone to Joe R. Lansdale’s Vertigo Comics treatment of the character in the mid-1990s. Where in the original Jonah Hex stories published in Weird Western Tales there was a subtle atmosphere of dread and wry irony, Lansdale chose a much more overt sense of weirdness, populating his Hex tales with zombies, crazed albinos and other outlandish monsters.
The film doesn’t go quite this far, but it does contain a few supernatural elements, the only purpose of which seems to be to provide exposition for the by-the-numbers plot and a suitably big “save the world” threat for the final act.
The whole movie has a slapped-together feeling to it, as if the filmmakers wanted to make a Jonah Hex film but had no idea what it should actually be about. You can almost hear the producers checking off all the summer action movie elements like a laundry list: tragic hero, check; beautiful woman in peril, check; insane villain, check; explosions and ridiculous weaponry, check; and so on. John Malkovich’s turn as Quentin Turnbull was straight out of the comic book villains’ play book, but at least his presence in the film is necessary to move the plot forward. Megan Fox’s character Lilah seems to be there solely to provide a reason for Megan Fox to be in the movie. A badly animated origin story and bizarre dream sequence ending seem to be late attempts to address the film’s abrupt scene changes and general lack of any real substance, and even with these rushed additions the film clocks in at a very short 80 minutes.
I imagine he had a hard time acting through the grotesque makeup required to give him Hex’s signature facial scar, but nonetheless Josh Brolin turns in a very one-dimensional performance, trying much too hard to be tormented and sarcastic at the same time, and failing at both. He comes off as a swaggering bully with none of the ironic charm he has in the comics.
Maybe that’s the whole problem. Jonah Hex is an unusual character, not exactly likeable and certainly not a handsome heroic type. Often he is the hero only because the villains he’s fighting are worse bastards than he is. He works great as a comic book character in stories that only need to be entertaining, not carry a film franchise, and maybe his story just doesn’t fit into the cookie-cutter mold of the Hollywood summer blockbuster.
Maybe the world doesn’t need a Jonah Hex movie. It certainly didn’t need this one.
– Jefferson Powers
No Heroics – Thoughts
I watched the 6 episode British TV sitcom No Heroics today. It aired in 2008, I only know about it because there was a pilot for an American remake in 2009, thankfully it was not picked up for a series because an American remake would totally mess it up.
I’m still interested in seeing the American pilot sometime, as Freddie Prinze Jr. was playing the jerk superhero character, and Paul Campbell (Billy from BSG) was the lead character.
I was also interested in watching the original show as the creator, Drew Pearce, was just hired by Marvel to write a script of The Runaways.
But back to the original British show, I want more!! I wish it lasted beyond it’s original 6 episode run. The premise is simple, “The world is the same, with one difference, there are superheroes.”
Most of the action takes place in a bar, The Fortress, with some rules, no powers, no costumes, no sidekicks. This keeps the main characters out of costume most of the time. But occasionally, as we see them out of the bar, or in flashback describing their day, they are in costume.
What I liked:
The four main characters are hilarious.
There’s a lot of foul language, even for a British TV series
The “main” character, The Hotness, is very sympathetic and funny
Electroclash is totally hot
The Sayid rip-off character, Timebomb, is one of the most interesting and scary characters ever on TV
Electroclash is totally hot
It’s great to see a “full figured” woman (She-Force) as one of the superheroes, and the most powerful
Did I mention that Electroclash is totally hot?
The supporting characters, are all equally funny, even the goofy villains
The special effects are surprisingly good, especially by 1970s Dr. Who standards
I hope it comes out on DVD in the US soon.
New Jonah Hex graphic novel defies expectations
It’s always amusing watching DC Comics scramble to get something into the bookstores to tie in with the release of a film or TV series based on one of their properties, especially if it’s a lesser known one. Last year’s Watchmen was easy – there’s only the one book, and the film was, at least visually, a close adaptation of it. It’s when the film or TV series strays wildly from its source material (as they invariably do) that DC feels the need to help the potential new readers out by making it clear that yes, this is the book they should buy.
In the case of the recent Human Target series a simple “the inspiration for the television series” blurb on the cover of the trade paperback should suffice, but DC chose to confuse the issue by also releasing a new Human Target miniseries based on the show, no doubt their way of compensating for the fact that the TV series, while quite good, bears virtually no resemblance to the comic book series it is based on.
To tie in with the hopelessly ill-conceived Constantine film, we got Hellblazer: All His Engines, an original hardcover graphic novel. Not a bad book, but the central purpose of the plot seemed to be to move the series from its usual British setting to Los Angeles, where the film takes place. Had the movie been successful and spawned the inevitable sequels, the monthly Hellblazer series would likely have been permanently relocated to bring it in line with the film series. Luckily for everyone (except the filmmakers), the movie was a flop, All His Engines was largely forgotten, and John Constantine is back in England where he belongs.
All of which brings us to Jonah Hex. To tie in with the upcoming film DC has just released No Way Back, an original hardcover graphic novel by the current Jonah Hex writing team of Justin Gray and Jimmy Palmiotti, with artwork by comics legend and original Jonah Hex artist Tony DeZuniga.
Thankfully, No Way Back does not appear to be an attempt to bring Hex’s comics continuity in line with the film. Instead it has the more basic task of explaining just why Jonah Hex is such a complete bastard, while also giving some background on El Papagayo, a long time Jonah Hex villain who to my knowledge does not appear in the film.
It is a relentless and unforgiving story that uses many of the standard clichés of the western genre, but still manages to deliver some surprises along the way. Jonah Hex’s night of drinking and whoring is interrupted when he is presented with a wanted poster depicting his long-lost mother, which sends him on a journey to find her and confront her about why she left him with his alcoholic, abusive father to run off with a traveling salesman. From here the story takes some interesting twists and turns, all the while rooted in classic western themes of revenge and redemption.
The writers take great pains to ensure that the cast of characters are as well-rounded as possible, presenting us with a hero it’s very difficult to love, and a cast of villains it’s all too easy to sympathize with. Hex finds himself coming to the aid of a religious community who are willing to do some surprising things to protect their town, and even their leader is steeped in moral ambiguity, with his too-young wife and stranglehold on the town he runs as both preacher and sheriff.
The artwork in No Way Back is less successful. Tony DeZuniga co-created the character and did some phenomenal work on the series back in the 1970s and ‘80s, but here his work is overly sketchy, relying on thick patches of black to fill in the panels. Colorist Rob Schwager does a good job salvaging the art by adding a lot of texture to areas DeZuniga lets trail off. Ultimately, the story is compelling enough that the art doesn’t detract from it, but it is a bit of a shock after the consistently excellent work by a variety of artists that has appeared in the monthly Jonah Hex series.
A few months ago in Jonah Hex #53, we were introduced to Lana, a saloon showgirl who bore a striking resemblance to Megan Fox’s character in the film. I remember rolling my eyes when I saw the cover and thinking “here we go…” Throughout the story she behaved as expected, and they seemed to be setting her up as a regular supporting character, thus bringing the comic in line with the film. It was that expectation that made the twist at the end of the story all the more effective.
That’s the strength of what Palmiotti and Grey do, both in the monthly Jonah Hex series and in No Way Back. They’re working in a cliché-ridden genre, so they use those foregone conclusions to set up twists and turns that the readers never see coming.
The filmmakers would do well to do the same.
– Jefferson Powers






